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American Revolutionary War 6.4.2.0 - Google Play




About American Revolutionary War

American Revolutionary War is a highly rated classic turn-based strategy game set on the American East Coast. From Joni Nuutinen: by a wargamer for the wargamers since 2011. Last update on September 2026. You are in...

American Revolutionary War is a highly rated classic turn-based strategy game set on the American East Coast. From Joni Nuutinen: by a wargamer for the wargamers since 2011. Last update on September 2026.

You are in command of the ragtag US armies during the American Revolutionary War (1775–1783). The object of the game is to fight off British forces and control enough cities to be able to claim independence. Events threatening the colonies include raids by Iroquois warriors, uprisings by royalist units, and Hessians and British forces landing on your shores.

Cities provide supply to units, while plantations provide gold, which is needed for various purchases. New militia units can be formed from Minutemen locations still under your control. Any attacking unit needs to be located nearby a movable ammo depot, which can be created from armories.


"Has Great Britain any enemy, in this quarter of the world, to call for all this accumulation of navies and armies? No, sir, she has none. They are meant for us; they can be meant for no other... we have been spurned, with contempt, from the foot of the throne…we must fight! I repeat it, sir, we must fight! An appeal to arms ... is all that is left us! The war is actually begun! The next gale that sweeps from the north will bring to our ears the clash of resounding arms! Our brethren are already in the field! Why stand we here idle? What is it that gentlemen wish? What would they have? Is life so dear, or peace so sweet, as to be purchased at the price of chains... Forbid it, Almighty God! I know not what course others may take; but as for me, give me liberty or give me death!"
- Patrick Henry’s words at the 1775 Virginia Convention


FEATURES:
+ Economy and Production: You decide how to use the meager resources at your disposal: build roads, form more units, pacify restless elements, upgrade the militia to cavalry or regular infantry, etc.
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Supports casual play: Easy to pick up, leave off, continue later.
+ Experienced units learn new skills, like improved attack or defense performance, extra move points, damage resistance, etc.
+ Settings: Various options are available to alter the look of the gaming experience: Switch between terrain themes, change difficulty level, choose icon set for units (NATO or REAL) and cities (Round, Shield, or Square), decide what is drawn on the map, change font and hexagon sizes.



Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!



Previous Versions

Here you can find the changelog of American Revolutionary War since it was posted on our website on 2014-06-13 23:24:30. The latest version is 6.4.2.0 and it was updated on 2026-10-18 15:11:59. See below the changes in each version.

American Revolutionary War version 6.4.2.0
Updated At: 2026-09-13
Changes: + various graphic refinements
American Revolutionary War version 6.4.0.3
Updated At: 2026-07-25
Changes: + Systemic graphic improvements and some resource-related fixes
American Revolutionary War version 6.3.5.1
Updated At: 2026-02-13
Changes: + Option-view reform + Hill/Mountain can be drawn as black silhouette, white hex outline, green hex with 'hill' text, or (satellite) mountain range + When assigning a resource into a stack, only units that can receive that resource should be listed + Confirm attacking uphill (can be turned OFF) + Option to show unit list when tapping a stack of units
American Revolutionary War version 6.3.3.0
Updated At: 2025-11-30
Changes: + Setting: Turn Cliffs ON/OFF (default OFF) + Measures to reduce hang-ups during the last turn (many units out of supply) + Fixes: Highlighting units which can receive resources, more visible road, assigning a resource to the last unit of the stack failed on some devices
American Revolutionary War version 6.3.0.0
Updated At: 2025-10-09
Changes: + New ways to draw water hexagons + Improved status line shows more info with two lines + Immersive mode settings to handle difficult navigation bars
American Revolutionary War version 6.2.0.0
Updated At: 2025-07-21
Changes: + Unifying the old, exception-filled code more with the underlying game engine
American Revolutionary War version 6.0.4.0
Updated At: 2025-01-15
Changes: + City pictures: Settlement-option + More options to FALLEN dialog: OFF, HP-only (exclude support units), MP-only (exclude dugouts), HP-and-MP-only (exclude support units and dugouts), ALL + Reserving more memory for both units and resources for really long games + Solved: Popup dialog tilting once-in-a-blue-moon
American Revolutionary War version 6.0.2.0
Updated At: 2024-12-25
Changes: + Setting: Show/hide FALLEN dialog after player loses a unit during AI movement phase (options: OFF/HP-units-only/ALL). FALLEN pop-up now also includes unit-history if that setting is ON. + Moved some documentation from the app to the webpage (resulting smaller game size) + Grenadiers might get 1 extra MP from time to time + Fix: Grenadiers could not be assigned resources
American Revolutionary War version 6.0.1.1
Updated At: 2024-12-04
Changes: + The HOF is slowly returning to normal after a November 2024 server transition. Scores from just before the change will take longer to show. + Tracked down and fixed 2 bugs that caused hostile units overlapping in the same hexagon (thanks for the screenshots) + Confirmation for the +1 Ammo action + Size of zoom buttons stays the same to prevent them getting too small
American Revolutionary War version 6.0.0.0
Updated At: 2024-10-18
Changes: + Both sides occasionally get an elite Grenadier unit marked with letter G. Hessian units now have letter H. + Setting: Enable/disable Defensive Combat Dialog showing results from AI phase when a unit with B1/B2/B3 tag is selected + Unit Tally tracks what % of combat did end up in: win/draw/loss/escape for the player + Unit Tally shows list of units the player has lost + Animation delay before combat result is shown (player side, duration is same as animation speed if delay is ON) + HOF refresh


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Official Google Play Link


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Users Rating:  
  4.0/5     1
Downloads: 16
Updated At: 2026-10-18 15:11:59
Publisher: Joni Nuutinen
Operating System: Android
License Type: Free Trial