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American Revolutionary War 5.6.2.0 - Google Play




About American Revolutionary War

American Revolutionary War is a highly rated classic turn-based strategy game set on the American East Coast. From Joni Nuutinen: by a wargamer for the wargamers since 2011 You are in command of the ragtag US armies...

American Revolutionary War is a highly rated classic turn-based strategy game set on the American East Coast. From Joni Nuutinen: by a wargamer for the wargamers since 2011

You are in command of the ragtag US armies during the American Revolutionary War (1775–1783). The object of the game is to fight off British forces and control enough cities to be able to claim independence. Events threatening the colonies include raids by Iroquois warriors, uprisings by royalist units, and Hessians and British forces landing on your shores.

Cities provide supply to units, while plantations provide gold, which is needed for various purchases. New militia units can be formed from Minutemen locations still under your control. Any attacking unit needs to be located nearby a movable ammo depot, which can be created from armories.


"Has Great Britain any enemy, in this quarter of the world, to call for all this accumulation of navies and armies? No, sir, she has none. They are meant for us; they can be meant for no other... we have been spurned, with contempt, from the foot of the throne…we must fight! I repeat it, sir, we must fight! An appeal to arms ... is all that is left us! The war is actually begun! The next gale that sweeps from the north will bring to our ears the clash of resounding arms! Our brethren are already in the field! Why stand we here idle? What is it that gentlemen wish? What would they have? Is life so dear, or peace so sweet, as to be purchased at the price of chains... Forbid it, Almighty God! I know not what course others may take; but as for me, give me liberty or give me death!"
- Patrick Henry’s words at the 1775 Virginia Convention


FEATURES:
+ Economy and Production: You decide how to use the meager resources at your disposal: build roads, form more units, pacify restless elements, upgrade the militia to cavalry or regular infantry, etc.
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Supports casual play: Easy to pick up, leave off, continue later.
+ Experienced units learn new skills, like improved attack or defense performance, extra move points, damage resistance, etc.
+ Settings: Various options are available to alter the look of the gaming experience: Switch between terrain themes, change difficulty level, choose icon set for units (NATO or REAL) and cities (Round, Shield, or Square), decide what is drawn on the map, change font and hexagon sizes.
+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.





Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!



Previous Versions

Here you can find the changelog of American Revolutionary War since it was posted on our website on 2014-06-13 23:24:30. The latest version is 5.6.2.0 and it was updated on 2024-03-21 15:02:23. See below the changes in each version.

American Revolutionary War version 5.6.2.0
Updated At: 2024-03-03
Changes: + War Status: Shows number of hexagons gained/lost in the previous turn + Setting: Turn making a failsafe copy of the ongoing game ON/OFF (turn OFF for decade old devices that are fully out of storage space) + Fix: Arrows indicating past movement failed to scale on some screen
American Revolutionary War version 5.6.0.0
Updated At: 2023-09-27
Changes: + Revamped movement arrow drawing mechanism + Setting: Alter how strongly hexagon grid is drawn on the map + Setting: Scattered Units marked with symbols instead of icons (various options) + Setting: MAP button can show full screen map with default city icons or VP is drawn over the city in a circle + Setting: Make support units to be at higher or lower selection priority + Setting: Automove (moving several hexagons at once) can focus the map into direction of travel + 50 UNDOs + HOF cleanup
American Revolutionary War version 5.5.6.0
Updated At: 2023-07-18
Changes: v5.5.6 + Setting: Draw 'Disband Enabled' text marker to plantations/barracks/armories + Setting: Turn AutoMove ON/OFF or alter its range (moving the selected unit multiple hexagons after 1 faraway tap) + AI: Less excessive tactical-task-switching v5.5.4 + Confirmation dialog for disbanding plantation/armory/barrack + If disbanding plantation/armory/barrack action disabled, the number of turns it remains disabled is shown in button itself & in War Status + 40 UNDOs + Simplified Shield city icons
American Revolutionary War version 5.5.4.0
Updated At: 2023-06-07
Changes: + Confirmation dialog for disbanding plantation/armory/barrack + If disbanding plantation/armory/barrack action is disabled, the number of turns it remains disabled is shown in the button itself and in War Status, plus separate pop-up is shown when disband action is available again + Number of UNDO-actions increased to 40 + Simplified Shield-styled city icons
American Revolutionary War version 5.5.2.1
Updated At: 2023-05-05
Changes: + Campaign: Tweaking landing frequency and number of disembarking units + AI: More comprehensive situation assessment before attacking over rivers + Renamed 'abandon' plantation etc to 'disband' plantation + Number of UNDO-actions increased to 30 + Fix: Event-text showed incorrect location for a new plantation + HOF cleared from the oldest scores
American Revolutionary War version 5.5.0.0
Updated At: 2023-01-25
Changes: + Militia will lose combat effectiveness as it travels: moving 10 hexagons = 90% effective, 30 hexagons = 70%, etc + Disband action will release the unit's HPs as militia or infantry replacements & less resources will be made available + Settings: double the number of units in British/French/Native/Royalist landings/raids/uprisings + AI: higher priority for defending/attacking cities + When MP/HP resource selected, eligible units have yellow edges + Arrows to native NATO symbols + HOF cleanup
American Revolutionary War version 5.4.6.1
Updated At: 2022-05-06
Changes: + When replacement resource selected, unit types able to receive +1 HP will have yellow edges (if not max HP already) + Assigning replacements (+1 HP) to a unit is a bit easier (3 adjacent enemy hexagons allowed, but the severity of enemy-blocks-replacements depends on the Difficulty Level + HOF relocated to web (see dev-log for details) + HOF cleanup + Setting: HOF: Send scores to online database (ON/OFF) + Setting: Turn major developer alerts ON/OFF + AI: Improvements in front line coherence
American Revolutionary War version 5.4.6.0
Updated At: 2022-03-26
Changes: + Assigning replacements (+1 HP) to a unit is a bit easier (3 adjacent enemy hexagons allowed, but the severity of enemy-blocks-replacements depends on the Difficulty Level + HOF relocated to web (see dev-log for details) + HOF cleared from the oldest scores + Setting: HOF: Send scores to online database (ON/OFF switch) + Setting: Turn major developer alerts ON/OFF + AI: Improvements in front line coherence
American Revolutionary War version 5.4.3.0
Updated At: 2021-11-10
Changes: + Setting: Alter the number of Plantations/Minuteman/Armories (from -10 to +4) (new games only) + New default background is solid yellow-green color (options: 22 image patterns, grey, green, yellow-green)
American Revolutionary War version 5.4.2.0
Updated At: 2021-07-31
Changes: + Fog-of-War: Sometimes enemy HP drawn as ? + Setting: Control ALL Victory Points for Victory (vs default control over 130 out of 150) + Assigning +1 HP replacements: The unit can't be adjacent to more than TWO enemy hexagon or out of supply + Victory Point Status: The number of VPs player currently controls and the amount of VPs required for victory drawn on the screen on yellow box (ON/OFF option in the settings) + Icons: Brightened the darkest units


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Users Rating:  
  4.0/5     1
Downloads: 6
Updated At: 2024-03-21 15:02:23
Publisher: Joni Nuutinen
Operating System: Android
License Type: Free Trial